Tuesday 25 March 2014

Visiting London - comic stores and model shop

Visiting lots of different comic stores and model shop gave me many different ideas of what can be developed in my game, although i don't want my game to be the comic style it was interesting to see how comics worked and see if the style can inspire me and improve my gaming project.

it was very interesting to see the amount of different models there were, i saw realistic models as well as vinyl toys and paper models which all have their own style and idea.
It led me to wanting to do my own for my game.





   











seeing how brands advertise in stores - selling t-shirts in a square box is different and very straight forward with the brand.

having spend the day in London, it inspired me many different ideas and media to create a brand. an interesting media i spotted was the use of light as a colour and the characters being blacked out, it seemed like a shadow and lighting played a strong part of the object.


I also noticed that merchandise and creating models from the game e.g a certain weapon in the game attracts customers and gamers. I think this is due to the realism that is brought from the game - because a game always seem to imaginative and non existent in the real world, by creating something that exist in game to a real life object creates a sense of surprise and these merchandise can become valuable collectables for the gamer.

Monday 24 March 2014

Final major project - Logo

when looking into popular gaming apps - i have noticed that the names of the games are very straight forward, they are really self explanatory. eg plant vs zombies is literally plant vs zombies.

i decided my game to be army soldiers vs bacteria who is try to take over the world. the genre of the game will be very similar to plants vs zombies.

the name was difficult as it it had to be kept simple and straight forward but at the same time it has to tell what the games about without it being too long. i wanted it to be short and snappy.

i came up with the name "AVMO" it stands for army vs micro-organisms and civil war as a small slogan.






sketchbook work of developing the logo, experimenting with logo shapes and type. using different media to see different effects, trying to go into 3D and back to 2D, inspiration from artist Rik Ooestrobroek, a graphic design/illustrator  using colour and swirls to form very crisp, intricate shapes, type and art.

inspiration also from MTV motion graphics advert branding, the sharp bold structures, and angular shapes relates to the type of my logo.

Experimenting with illustrator program - looking into more details, the shapes and shades of colour to the opacity of certain parts of my logo. Using the functions and the technology of the program to enhance my logo. Afterwards seeing how the logo works with reality - application such as on tablets, iphones and into the itunes app store for example.




Final major project week 1

First to decide the concept of the game i am branding,
i analysed many different kinds of game apps on iphone and android, from the beginning i had a rough idea of a army war game but because this has done many times i need to make my game different and something that haven't been done before.


Analysing games.


















i looked into the game plants vs zombies which is one of the most popular gaming app produced by pop cap.

This game is successful because it is so different, plants and zombies just seems very random however it works and its funny. App games are meant to be quick and straight forward unlike computer games and consoles. People play app games in their free time in breaks etc unlike a console the gamer is willing to spend hours on it.

The games are quick to open and downloaded, the game can be played within seconds, the game is simple and easy to play this makes it easy and straight forward to play, this increase the chance of the gamer to play the game.

while analysing the game the shapes, colours and pattern involved it reminded me of a logo of a music band - "clean bandit" i believe this could help me develop my logo for my game.